Katakis Versions Error List

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Katakis-v1[edit | edit source]

  • CRC: b594e89c
  • Disk sides: 1
  • Crashes: pro stable (no crash from start the end titles)
  • Bugs:
- neutral short flickering at the end boss in level 10
- contra level-4 bug
- pro after end titles correct entry into the highscore list (saving only possible without cheat mode), then continues to the options screen
  • Two-player modes: contra 2-player-in-turns mode faulty
  • Fastloader: pro optional (detachable, then runs also on 1581, CMD-FD, CMD-HD)
  • Notes: Rainbow Arts Intro available. No gross graphic bugs noticeable when playing through for the first time. No problems playing to the end.
  • Tested with WinVice-v2.2 (Win32 x86 mingw) by H.T.W 2012.06.26


  • CRC: 4eca2eba
  • Disk sides: 1 (.d81)
  • Crashes: pro stable (no crash from start the end titles)
  • Bugs:
- neutral short screen flickering in level 12 when hitting the end boss
- neutral at the end of the game there is a prompt to turn the disk although it is 1-sided (ignore and simply press space key)
- contra level-4 bug
- pro after end titles correct entry into the highscore list (saving only possible without cheat mode), then continues to the options screen
  • Two-player modes: contra 2-player-in-turns mode faulty
  • Fastloader: pro none, but also runs on 1581, CMD-FD, CMD-HD, IDE64, (no re-loading times in the emulator with True-Drive off, EasyFlash-candidate...)
  • Notes: Rainbow Arts Intro missing. No graphic bugs even with the eights time playing. No problems playing to the end.
  • Tested with WinVice-v2.2 (Win32 x86 mingw) by H.T.W 2012.06.27


  • CRC: 188e39d1
  • Disk sides: 1
  • Crashes: proneutral relatively stable (very rare fastloader crashes)
  • Bugs:
- neutral short flicker on the screen in level 10 when hitting end boss
- contra level-4 bug
- pro after end titles correct entry into the highscore list (saving only possible without cheat mode), then continues to the options screen
  • Two-player modes: contra 2-player-in-turns mode faulty
  • Fastloader: pro available
  • Notes: Rainbow Arts Intro available. No gross graphic bugs when playing through. Can be played through with hardly any problems, only 1x crash when loading level 6, when playing 4x.
  • Tested with WinVice-v2.2 (Win32 x86 mingw) by H.T.W 2012.07.01
  • CRC: 7e17080c
  • Disk sides: 1
  • Crashes: pro stable (no crash from start the end titles)
  • Bugs:
- neutral at end monster in level 5 + level 10 sprite lines
- neutral at the end of level 5 and at the end of the game there is a prompt to turn the disk although it is 1-sided (ignore and simply press space key)
- contra level-4 bug
- contra after end titles instead of entry into the highscore list it goes on in level 1 with totally corrput graphics (X-Y- duplication of sprites, etc.), but no crash. (Entry into highscore list and saving is only possible after losing the last glider.)
  • Two-player modes: contra 2-player-in-turns mode faulty
  • Fastloader: neutral none
  • Notes: Rainbow Arts Intro missing. No gross graphic bugs noticeable when playing through for the first time. Can be played to the end relatively problem-free , but after the end faulty return to level 1 insted of entry into the highscore list.
  • Tested with WinVice-v2.2 (Win32 x86 mingw) by H.T.W 2012.06.25


Version name CRC Disk sides Crashes Bugs 2-player modes Fastloader Notes Tested
with
Tested
by / on
Beastie Boys "+" neutral 2 sides neutral relatively stable contra level-4 bug
Moskwa TV/Shining 8 "+100%" contra fastloader crashes contra level-4 bug
Madonna Cracking Group : neutral 2 sides

Katakis-v2[edit | edit source]

  • pro Original version by pcollins (g64+nib) Forum-64 Language German
  • CRC:
418df2d9 (katakis_s1[rainbow_arts_1988](r1).g64)
669b89c7 (katakis_s2[rainbow_arts_1988](r1)(!).g64)
19b953ea (katakis_s1[rainbow_arts_1988](r1).nib)
e64d5009 (katakis_s2[rainbow_arts_1988](r1)(!).nib)
Alternative side 1 with empty highscore list:
ce4a1b2f (katakis_s1[rainbow_arts_1988](r1)(!).g64)
6fbedba4 (katakis_s1[rainbow_arts_1988](r1)(!).nib)
ce4a1b2f (katakis_s1[rainbow_arts_1988](r1)(alt).g64)
6fbedba4 (katakis_s1[rainbow_arts_1988](r1)(alt).nib)
  • Disk sides: 2 (two disk turns necessary until end of the game)
  • Crashes: pro stable (no crash from start to end titles)
  • Bugs:
- neutral level-4 bug (seldom, but there)
- pro after end titles correct entry into the highscore list (saving possible), then continues to the options screen
- neutral starting from Vice 2.3.17 and also in hoxs64 and micro64 the disk is always deleted at the start of the game, it seems likely that this either that this is related to the GCR-code update of the emulators and/or this dump is not exact enough!
  • Two-player modes: contra 2-player-in-turns mode faulty
  • Fastloader: pro available, very fast, but only for 1541
  • Notes: Rainbow Arts Intro available. No graphic bugs noticeable when playing through for the first time. No problems playing to the end.
    DO NOT USE CHEAT POKES, because anything from crashes in the middle of the level, over not loading the next level to sudden ghost sprites can happen. If e.g. the life counter in level 1 is set to a value higher than 3, the game freezes at the third attack wave. Also it looks as though the level-4 chip bug then appears always. It is possible that queries on cheats or code changes are built into the game, that trigger such actions (or they are "only" timing problems due to the changed cycle number).
  • Tested with WinVice-v2.2 (Win32 x86 mingw), tested slightly with WinVice 2.3.16, .17 and .19 by H.T.W 2012.06.28


  • neutral Original version on GB64 (g64+nib) Forum-64 Language German
  • CRC:
c1779da7 (Katakis (Side 1).g64)
7824f760 (Katakis (Side 2).g64)
6fbedba4 (Katakis (Side 1).nib)
e64d5009 (Katakis (Side 2).nib)
  • Disk sides: 2 (two disk turns necessary until end of the game)
  • Crashes: pro stable (no crash from start to end titles)
  • Bugs:
- neutral at end boss in level 10 short flickering of the screen
- neutral level-4 bug (seldom, but there)
- pro after end titles correct entry into the highscore list (saving possible), then continues to the options screen
- contra It can happen that after saving the highscore list the program declares the disk as a copy at the next start and deletes it!! (happened 2x with WinVice-v2.2 (Win32 x86 mingw)). Starting from Vice 2.3.17 and also in hoxs64 and micro64 the disk is always deleted at the start of the game, it seems likely that this either that this is related to the GCR-code update of the emulators and/or this dump is not exact enough!
  • Two-player modes: contra 2-player-in-turns mode faulty
  • Fastloader: pro available, very fast, but only for 1541
  • Notes: Rainbow Arts Intro available. No gross graphic bugs noticeable when playing through for the first time. No problems playing to the end.
    DO NOT USE CHEAT POKES, because anything from crashes in the middle of the level, over not loading the next level to sudden ghost sprites can happen. If e.g. the life counter in level 1 is set to a value higher than 3, the game freezes at the third attack wave. Also it looks as though the level-4 chip bug then appears always. It is possible that queries on cheats or code changes are built into the game, that trigger such actions (or they are "only" timing problems due to the changed cycle number).
  • Tested with WinVice-v2.2 (Win32 x86 mingw), tested slightly with WinVice 2.3.16, .17 and .19 by H.T.W 2012.06.27


  • neutral Katakis-(v2)_(HellHouse-Remaster-r2) (d64) Forum-64 Language German
  • CRC:
36d2ad98 (Katakis-(v2)_s1_(Hell House - Remaster)(r2).d64)
f46a0066 (Katakis-(v2)_s2_(Hell House - Remaster)(r2).d64)
  • Disk sides: 2 (two disk turns necessary until end of the game)
  • Crashes: pro stable (no crash from start to end titles)
  • Bugs:
- neutral level-4 bug (seldom, but there)
- pro after end titles correct entry into the highscore list (saving possible), then continues to the options screen
- contra When loading the game, the highscore list is not loaded (always zero values in the list of the game)!
  • Two-player modes: contra 2-player-in-turns mode faulty
  • Fastloader: pro available, very fast, but only for 1541
  • Notes: Rainbow Arts Intro available. No gross graphic bugs noticeable when playing through for the first time. No problems playing to the end.
    DO NOT USE CHEAT POKES, because anything from crashes in the middle of the level, over not loading the next level to sudden ghost sprites can happen. If e.g. the life counter in level 1 is set to a value higher than 3, the game freezes at the third attack wave. Also it looks as though the level-4 chip bug then appears always. It is possible that queries on cheats or code changes are built into the game, that trigger such actions (or they are "only" timing problems due to the changed cycle number).
  • Tested with WinVice-v2.2 (Win32 x86 mingw), WinVice 2.3.16, .17 and .19 by H.T.W 2012.08.16

Denaris[edit | edit source]

  • pro Original version by pcollins (g64+nib) Forum-64 Language German
  • CRC:
aafda4ac (denaris_s1[rainbow_arts_1988](pal).g64)
b446fe9c (denaris_s2[rainbow_arts_1988](pal).g64)
6e46116e (denaris_s1[rainbow_arts_1988](pal).nib)
5c516890 (denaris_s2[rainbow_arts_1988](pal).nib)
  • This version acts exactly as the Katakis-v2 original version by pcollins (g64+nib) (see above)
  • Changes to Katakis-v2:
In the title screen the title is "Denaris"
  • Tested with WinVice-v2.2 (Win32 x86 mingw) by H.T.W 2012.06.30

does not start[edit | edit source]

  • Krush : ?

not tested[edit | edit source]

  • Power Cracking Service ("not working") : ?
  • Rambo : ?
  • Wilsteraner Cracking Team : ?
  • The Krabat Crew : ?
  • CMD version, runs on all Commodore and CMD drives : ?


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