Thanatos
Thanatos | ||
---|---|---|
Game No. | 478 | |
Voting | 4.00 points, 1 votes | |
Developer |
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Company | Durell Software | |
Publisher | Durell Software, Encore | |
Musician |
| |
HVSC-File | GAMES/ S-Z/ Thanatos.sid | |
Release | 1986 | |
Platform | C64, ZX Spectrum, Amstrad | |
Genre | Arcade | |
Gamemode | Single player | |
Operation | ||
Media | ||
Language | ||
Information | Release 1.0 |
Description[edit | edit source]
In this magical game you take control of a dragon, "Thanatos the destroyer", whose eternal destiny lies in conflict with the forces of the underworld. The dragon which is very large and superbly animated, flies, walks, swims, and burns its way through the landscape. It must collect a beautiful young enchantress, "Eros", who then rides on its neck and guides it through the castles, to collect the book of spells and find the magic cauldron. On their way they have to fight fierce knights armed with lances and foot-soldiers with long-bows, as well as a variety of weird mythological creatures. The game features fantastic landscapes with a totally new panoramic scrolling action.
Design[edit | edit source]
Thanatos has beautiful HiRes graphics and a nice melody in the title screen and sound effects in the game. An antique charset is used in the title menu and highscore.
The information board shows you (from left to right):
- Life energy of dragon Thanatos
- The scored points
- Fire power of dragon Thanatos
Hints[edit | edit source]
- Controlling
Using joystick in port 2 or keyboard with defined or standard keys and also keys 1-8 in menü.
The standard keys are:
- A : Up / higher
- Z : Down / lower
- N : Left / slower
- M : Right / faster
- Space : Fire and drop down catched soldiers
- Space + M : Turn the dragon to right side by walking on earth.
- Space + N : Turn the dragon to left side by walking on earth.
- ← : Abort game.
- Menu
- 1 : Change alter skill easy to hard (keys 1-8)
- 2 : Change alter Playing Keys
- 1 : Standard Keys
- 2 : Define Keys
- 3 : View score table - highscore
- 4 : Play - game start
- The Game
- You must fly firstly to the right side.
- The game is over if the dragon is red blinking. This means the dragon hasn't enough life energy. This life power goes down by too fast or too slow flying and injuring by fightings and enemies. Life power is recovering by running slowly on earth.
- Points are given by killing people with the dragon fire, touching or pick-up and fall down. The dragon fire can recovered by eating witches near the castle.
- 10 points each killed soldier
- 20 points each killed bird
- 30 point each killed bee
- Soldiers are fighting with stones and arrows and also pets like birds, spiders, bees, etc. are also against the dragon Thanatos, who loosing life energy by by hitting.
- The game can be win by taken a waving white enchantress at the first castle. After that you must carry the enchantress to the next castle for searching a spell book. At last you fly the enchantress to the last (third) castle, where is a cauldron and the game is finished.
- But if you loose the enchantress and she dies, the game is also over!
- Use carefully the dragon fire, because not in each level is a witch (fly left after burn down the wooden castle door)!
Solution[edit | edit source]
The game has got three episodes at each end is a castle, which are important things to collect! In each episode are several different phase of attacks and landscapes.
- Episode 1
- sea 1 - ships*
- land - soldiers
- sea 2 - ships*
- land - birds
- cave - spiders
- cave - falling rocks (can drop dragon down!)
- land - bees
- castle 1 - door (first slowly walking, after burning down wooden door to open castle)
- castle 1 - soldiers
- white girl with waved arms (sorceress get on dragon, if dragon is landed near white girl)
- Episode 2
- castle 1 - soldiers
- land - birds
- sea 1 - sea snakes
- land - soldiers
- sea 2 - sea snakes
- land - bees
- cave - falling rocks (can drop dragon down!)
- land - houses*
- cave - spiders (first can drop off the sorceress and kill them, go slowly on earth, a few drops are ok)
- land - birds
- castle 2 - door (burn down wooden door to open castle)
- castle 2 - sorceress get magic book by landing*
- Episode 3
- land - fighting two-head-fire-dragon
- cave 1 - falling rocks (can drop dragon down!)
- cave 2 - spiders (first can drop off the sorceress and kill them, go slowly on earth, a few drops are ok)
- cave 3 - falling rocks (can drop dragon down!)
- land - birds
- sea 1 - ships*
- land - birds
- sea 2 - ships*
- land - bees
- land - witch and soldier on horse (go back to here if you haven't no fire power after you reached door of castle 3)
- cave - empty*
- castle 3 - door (burn down wooden door to open castle)
- castle 3 - sorceress goes to cauldron after landing*
- successful end of game
- * no attacks
Cheats[edit | edit source]
Cracks with different trainer versions are also available at CSDb.
Skill level
This is normally set from the main menu, ranging from 1 to 8, however it can be set to 0 by modifying the memory location at $65 while at the menu. In VICE that can be done from the monitor with:
> 65 00
Infinite energy
This is the code which checks if you are running out of energy:
.C:2902 A2 00 LDX #$00 .C:2904 A9 FF LDA #$FF .C:2906 C5 66 CMP $66 .C:2908 F0 32 BEQ $293C <<< replacing by 2 NOPs avoid dying if enery is zero .C:290a E8 INX .C:290b C5 6C CMP $6C
So in VICE monitor you can set the NOP instructions with:
> 2908 ea ea
The equivalent POKEs would be:
POKE 10504,234 POKE 10505,234
One of the already existing trainers used the following (with the difference that you do run out of energy but never die):
> 2954 ea ea
Infinite fire
This is the code which decrements the fire available:
.C:308e 38 SEC .C:308f FD 7A 30 SBC $307A,X .C:3092 8D 78 30 STA $3078 .C:3095 B0 02 BCS $3099 .C:3097 C6 68 DEC $68 <<<<<<<<<<<<<< replace by 2 NOPs to avoid decrementing fire .C:3099 A9 C8 LDA #$C8 .C:309b 18 CLC .C:309c 6D 79 30 ADC $3079 .C:309f 8D 79 30 STA $3079
So in VICE monitor you can set the NOP instructions with:
> 3097 ea ea
The equivalent POKEs would be:
POKE 12439,234 POKE 12440,234
Enchantress falling from dragon
This is the code (commented) for the enchantress falling from the dragon in the spider cave:
.C:2597 8D 24 A0 STA $A024 .C:259a 06 B1 ASL $B1 .C:259c D0 A0 BNE $253E .C:259e 05 20 ORA $20 .C:25a0 A2 23 LDX #$23 .C:25a2 B0 18 BCS $25BC <<< checks if the enchantress will fall, or jump to RTS at $25BC .C:25a4 A5 2D LDA $2D .C:25a6 29 40 AND #$40 .C:25a8 F0 12 BEQ $25BC .C:25aa 20 E4 1C JSR $1CE4 <<< enchantress falling .C:25ad 29 50 AND #$50 .C:25af D0 D1 BNE $2582 .C:25b1 A5 2D LDA $2D .C:25b3 29 BF AND #$BF .C:25b5 09 02 ORA #$02 .C:25b7 85 2D STA $2D .C:25b9 20 2B 20 JSR $202B <<< enchantress slain .C:25bc 60 RTS <<< nothing bad happened .C:25bd 20 21 4B JSR $4B21
By causing the above to always redirect to $25BC or simply returning from the subroutine (with RTS) when it checks, the enchantress will never fall. This is the modified code:
.C:25a2 60 RTS .C:25a3 EA NOP
So in VICE monitor you can set the above instructions with:
> 25a2 60 ea
The equivalent POKEs would be:
POKE 9634,96 POKE 9635,234
Voting[edit | edit source]
Voting of the C64-Wiki-User (10=the best vote): | ||
4.00 points at 1 vote. You need to be logged in to cast a vote. | ||
Lemon64 | 5.9 | 19th October 2018 - 22 votes |
Reviews[edit | edit source]
Jodigi: "It's a nice game idea with a very nice game graphics, but the game is very hard to play also in easy skill mode!"
Miscellaneous[edit | edit source]
Video[edit | edit source]
Longplayer DerSchmu...
Cover[edit | edit source]
The cover of the English version |
The flipside cover of the English version |
Adertisement[edit | edit source]
"Advertisement"]] |
Highscore[edit | edit source]
- Ivanpaduano - 1.060 (28.12.2021)
- Nekromancer - 820 - 1 (28.07.2021)
- Jodigi - 600 - 2 (19.10.2018)
Links[edit | edit source]
Wikipedia: Thanatos_(video_game) |