S.E.U.C.K.
S.E.U.C.K. | ||
---|---|---|
Developer | Chris Yates | |
Company | ||
Publisher | Palace Software | |
Release | 1987 | |
Licence | Full version | |
Platform | C64, Amiga, PC | |
Genre | Game Construction Kit | |
Operation | , , Single player , Single player 2 players (simultaneous) | |
Media | ||
Language(s) | , | |
Information |
S.E.U.C.K (short for Shoot 'Em Up Construction Kit) or SEUCK is a utility/application that can help people create their own shoot 'em up games, but with limitations. The editor allowed people to design their own players, enemies, sounds and also front end text. The players could even design the vertical scrolling maps and also create their own enemy attack waves and save a standalone game on to disk or tape.
Coding[edit | edit source]
S.E.U.C.K. had many options, which includes:
- EDIT SPRITES: Draw your own players, enemies, bullets etc with a limited selection of options.
- EDIT OBJECTS: Insert sprites and edit the functions and animations of the players, bullets, enemies and deaths
- EDIT BACKGROUND: Design your own background for your levels
- EDIT SFX: Make your own sounds
- EDIT PLAYER LIMITATIONS: Update the types of functions, lives, and limited areas for for the players
- EDIT ATTACK WAVES: Get those enemies active and ready to get mean
- EDIT LEVELS: Set the type of levels you would like and set the start and finish positions of those particular levels.
- EDIT FRONT END: Update the front end character set, score sprites and make your own front end with either plain text or your own quick + easy designs.
- TEST GAME: Play the game!
- STORAGE: Load and save of data!
Cheats[edit | edit source]
Finished Game
A finished, self-running game can manpulated by using a reset.
- SEUCK game load and run.
- Make a reset.
POKE 19308,173
for unlimited lives (player 1).POKE 20092,173
(player 2).POKE16550, x
speed for player 1 ("8" for fast, "0" for low).POKE 16569, x
for player 2.POKE 16575,255: POKE 16556,255
no sprite background collosion.POKE 16964,1
runs the SEUCK editor by pushing the Space in a running SEUCK game.SYS 16595
restart this SEUCK game.SYS 24576
runs the SEUCK editor.
Solution[edit | edit source]
Not needed!
Miscellaneous[edit | edit source]
Sideways SEUCK[edit | edit source]
In 2008 Jon Wells enhanced SEUCK for horizontal scrolling, that is called "Sideways SEUCK".
Enhanced SEUCK[edit | edit source]
If you are a good programmer, you can enhanced SEUCK with extra music or a modify lead (front end). Also you can endhanced your game with extra wappons.
Music with "Seuckbuster"[edit | edit source]
Other options[edit | edit source]
Tools for SEUCK[edit | edit source]
- With cross development is it easy to create with a Windows PC sprites, chars, graphics and backgrounds. The programs "SpritePad" and "CharPad" by Subchrist Software can loading and saving in SEUCK format.
- "Secret of Seuckcess" disk contains listings for cracking and adding own highscore listings in SEUCK.
- "Commodore Disk User" disk (issue March 1991): "SEUCK with Music" and "SEUCK Extension"
- PDF "Shoot-Em-Up_Construction_Kit_(Outlaw)_Manual_+_Articles" at C64Games.de or Seuck-Vault
The included games[edit | edit source]
The original SEUCK includes four SEUCK games for demonstration:
Slap & Tickle lead
Outlaw lead
Transputer lead
Celebrity Squares lead
Overview of good SEUCK games[edit | edit source]
Here are shown a few very good SEUCK games from the genres classical shooter, commando clones, action adevtures, logical, sport, pseudo 3D and enhanced games.
TNDs Seuck Competitions[edit | edit source]
Since a few years Richard Bayliss runs regulary compentitions for SEUCK programmers. Here are a few winners:
- Sideways-Compo 2010: http://tnd64.unikat.sk/Seuck_Compo_2010.html
- Vertical-Compo 2010: http://tnd64.unikat.sk/Vertical_Seuck_Compo_2010.html
- Sideways-Compo 2011: http://tnd64.unikat.sk/Sideways_Seuck_Compo_2011.html
- All-Seuck-Compo 2013: http://www.tnd64.unikat.sk/Seuck_Compo_2013.html
Other versions[edit | edit source]
Amiga version |
PC version |
Later was published an Amiga version and an inofficial PC version.
Infos[edit | edit source]
- The first idea for SEUCK was a "sprite machine".
- Jonathan Hare (Sensible Software): The bonus sequence in Wizball was developed with SEUCK. Curios is, that this sequence scrolls horizontal.
Cover[edit | edit source]
Advertisment[edit | edit source]
Highscore[edit | edit source]
No Highscore
Links[edit | edit source]
Wikipedia: SEUCK |
Wikipedia: SEUCK |
- C64Games.de - Game No. 2967 incl. "In-Depth"-PDF under "Manuals"
- C64Games.de - Game No. 3040
- C64Games.de - Game No. 5189 Sideways Seuck (v22.05.2008)
- Lemon64 - Game No. 2303
- Gamebase64.com - Game No. 6784
- Gamebase64.com - Game No. 15272
- THE SEUCK VAULT
- THE SEUCK VAULT TIPS "In-Depth" article & tools
- JON WELLS SIDEWAYS SEUCK (v22.05.2008)
- Seuckbuster by Richard Bayliss at seuck.retrogaming64.com
- PC-SEUCK at seuck.glbasic.com
- Cover pictures at sfodb.com
- Gamebase64 SEUCK games
- SEUCK games at mobygames.com
- Video at YouTube "How to add music" in SEUCK games
- Test Report No. 1693 on Kultboy.com
- TheLegacy entry no.5632
Remark[edit | edit source]
The German version of this article on www.C64-Wiki.de was "article of the month" in December 2011 and "article of the year" 2011.