Books
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With an eventual 17 million units sold the Commodore 64 was supported by a large number of publications in many formats, both traditional and electronic. This page lists an overview of books published about the C64, as well as those covering a number of areas associated with the computer.
English[edit | edit source]
- 6502 Applications Book
- Assembly Language for Kids Commodore 64 - Sanders
- Commodore 64 User's Guide
- Commodore 64/128 Assembly Language Programming - Andrews
- Inside Commodore DOS
- Printer Book for the Commodore 64 & VIC-20 - Abacus
- Programming the 6502 - Zaks
No articles in C64-Wiki[edit | edit source]
Programming[edit | edit source]
- Compute's Mapping the C64 292 pages
- Compute's Mapping the C64 & 64C 340 pages
- Compute's Tool Kit: Kernal VIC-20 and Commodore 64 Tool Kit: Kerna 450 pages
- Compute's Took Kit: BASIC VIC-20 and Commodore 64 Tool Kit: BASIC 436 pages
- Compute's Programming the Commodore 64 The Definitive Guide 628 pages
- The Master MEMORY MAP for the Commodore 64 196 pages
- Commodore 64 Omnibus 516 pages
- The Brain A programmer's Assistant 30 pages
- Secrets of the Commodore 64 132 pages
- Adventure Gamewriters Handbook for Commodore 64, inkl. Disk Image
- The Tool Kit SeriesCommodore 64 Edition, 166 pages
- Commodore 64 BASIC Quick Reference Guide by Wiley 2 pages
- Programming for Education on the Commodore 64 156 pages
- Invaluable Utilities for the Commodore 64 308 pages
- Free Software for your Commodore 64, VIC-20, PET-CBM 228 pages
- Homework Helper 174 pages
- Power Up Kids's Guide to the Commodoe 64 209 pages
- Commodore 64 An Introduction to BASIC - Part 1 153 pages
- Commodore 64 Introduction to BASIC Part II 190 pages
- Introduction to Advanced Basic Commands and Concepts 85 pages
- Start Programming with GORTEK AND THE MICROCHIPS 48 pages
- How to Program your Commodore 64 Basic for Beginners 340 pages
- More than 32 BASIC programs for the Commodore 64 358 pages
- I Speak BASIC to my Commodore 64 242 pages
- I Speak BASIC to my Commodore 64 Exam Set 15 pages
- A Guide to programming the Commodore Computer 275 pages
- A Guide to programming the Commodore Computers Teachers Guide 255 pages
- Mostly BASIC Applications for your Commodore 64 Book 1 196 pages
- Mostly BASIC Applications for your Commodore 64 Book 2 268 pages
- Handbook of BASIC for the Commodore 64 372 pages
- Using & Programming the Commodore 64 including Ready-to-Run Programs 164 pages
- Teach Yourself Computer Programming with your Commodore 64 228 pages
- 101 Programming Tips and Tricks for the Commodore VIC-20 and Commodore 64 132 pages
- Dr. Wacko Presents Commodore 64 BASIC and The Whizbang Miracle Machine 262 pages
- Training your Commodore 64 185 pages
- Advanced BASIC Programming for the Commodore 64 and other Commodore Computers 140 pages
- Commodore 64 Computer Programs for Beginners 100 pages
- Learn BASIC Programming in 14 Days on your Commodore 64 196 pages
- Speed Walker Fun to Program your Commodore 64 100 pages
- Porter's Programs for the Commodore 64 166 pages
- Your First Commodore 64 Program 212 pages
- Creative Programming Commodore 64 Volume 1 100 pages
- Serious Programming for the Commodore 64 212 pages
- The Century Computer Programming Course for the Commodore 64 357 pages
- Instructional Computing Fundamentals for the Commodore 64 272 pages
- 30 Hour BASIC Commodore 64 Edition 292 pages
- BASIC Commodore 64 BASIC 274 pages
- Sixty Programs for the Commodore 64 388 pages
- At Home with BASIC 276 pages
- Learning Commodore 64 BASIC 364 pages
- Easy Programming for the Commodore 64 212 pages
- Commodore 64 BASIC Programs 117 pages
- McGraw Hill Contemporary Programming and Software Design Binder 1 Modules 1 to 5 316 pages
- McGraw Hill Contemporary Programming and Software Design Binder 2 Modules 6 to 10 247 pages
Coding Languages[edit | edit source]
- COMAL
- COMAL Handbook 338 pages
- COMAL Handbook Second Edition 484 pages
- COMAL Reference Guide 81 pages
- Starting With COMAL 216 pages
- COMAL Programming Guide 100 pages
- COMAL Introduction to Computer Programming and the Commodore 64/128 276 pages
- Structured Programming with Comal 272 pages
- Beginning COMAL 340 pages
- Foundations in Computer Studies with COMAL Second Edition 372 pages
- LOGO
- The Commodore 64 Logo Workbook 236 pages
- Learning Commodore 64 LOGO Together 452 pages
- PASCAL
- PASCAL 64 77 pages
GEOS[edit | edit source]
- GEOS Inside and OUT 314 pages
- How to get the most out of GEOS 332 pages
- The Offical GEOS Programmers Reference Guide with CMD Addendum 484 pages
- GEOS Tricks & Tips 284 pages
- GEOPROGRAMMER 439 pages
- The Hitchiker's Guide to GEOS 572 pages
- Compute's User's Guide to GEOS 178 pages
- How to get the most out of GEOS 5 pages
Graphics & Sound[edit | edit source]
- Reference Guide to Commodore 64 Graphics (228 pages)
- First Book of Commodore 64 Sound and Graphics (290 pages)
- Beginner's Guide to Commodore 64 Sound (260 pages)
- The Graphics Book for the Commodore 64 (370 pages)
- CBM 64 Graphics (187 pages)
- Commodore 64 Sight & Sound (146 pages)
- Commodore 64 Graphics and Sound (203 pages)
- Commodore 64 Graphics and Sound Programming (258 pages)
- Graphic Art on the Commodore 64 (128 pages)
- Graphics Guide to the Commodore 64 (296 pages)
- Commodore 64 Color Graphics A Beginners Guide (224 pages)
- Commodore 64 Color Graphics: An Advanced Guide (316 pages)
- Sprite Graphics for the Commodore 64 (200 pages)
- Animation, Games, & Sound for the Commodore 64 (242 pages)
- Step-by-Step Programming Commodore 64 Books 1 and 2 Omnibus Edition (130 pages)
- Step-by-Step Programming Commodore 64 Graphics Book 3 (66 pages, inkl. tape)
- Step-by-Step Programming Commodore 64 Graphics Book 4 (66 pages, inkl tape)
- Commodore 64 Computer Graphics Toolbox (210 pages)
- Commodore 64/128 Graphics and Sound Programming (276 pages)
- Compute's Music System for the Commodore 128 and 64 (289 pages, inkl tape)
- Make your Commodore 64 Sing (100 pages)
- Sprites and Sound on the Commodore 64 (258 pages)
- The Commodore 64 Music Book (146 pages)
- Mastering Sight and Sound on the Commodore 64 (272 pages)
Playing[edit | edit source]
- 41 1/2 Fun Projects for your Commodore 64 132 pages
- Castles & Kingdoms 196 pages
- Creating Adventure on your Commodore 64 180 pages
- Commodore 64 Adventures 220 pages
- Commodore 64 Puzzlements 128 pages
- Exploring Adventures on the Commodore 64 252 pages
- Fantastic Games for your Commodore 64 52 pages
- Further Adventures on the Commodore 64 and 128 332 pages
- Golden Flutes & Great Escapes for the Commodore 64 300 pages
- Horse Racing with the Commodore 64 178 pages
- Instant Activities for your Commodore 52 pages
- Kids to Kids on the Commodore 64 196 pages
- Mind Movers Strategy Brain Games for the Commodore 64 190 pages
- Random Alley Adventure for the Commodore 64 100 pages
- Stimulating Simulations for the Commodore 64 98 pages
- The Commodore 64 Games Book 21 Sensational Games 148 pages
- The Commodore Puzzle Book Basic Brainteasers 140 pages
- The Official Book of King's Quest 150 pages
- Time Lost A Computer Adventure 164 pages
Various[edit | edit source]
- The Commodore 64 Puzzle Book (140 pages)
- Step by Step BASIC Programming Course (67 pages, inkl. Disk)
- Commodore Magic (242 pages)
- The Commodore 64 Survival (254 pages)
- Cassette Book for the Commodore 64 and VIC-20 (226 pages)
- Taking Care of Business with your Commodore 64 (144 pages)
- Data File Handler for the Commodore 64 292 pages
- C-64 Telecommunications 206 pages
- Commodore 64 Data Files A Basic Tutorial 462 pages
- Commodore 64 Data File Programming 518 pages
- Compiler Design and Implementation for C-64 & C-128 300 pages
- Compute's Speed Script Word Processor 162 pages
- Compute's Telecomputing on the Commodore 64 244 pages
- Online Guide for the Commodore Computers 406 pages
- Personal Accounting Manager for the Commodore 64 and 128 322 pages