BMX Simulator

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BMX Simulator
Titleimage from the game
Game No. 254
Voting 7.45 points, 22 votes
Developer Richard Darling
Publisher Codemasters
Musician David Whittaker
HVSC-File /MUSICIANS/W/Whittaker_David/ BMX_Simulator.sid
Release 1986
Platform Amiga, Amstrad, Atari 800/XL/XE, Atari ST, C64, MSX, Spectrum
Genre Racing
Gamemode Single player
2 players (simultaneous)
Operation Icon Port1 2.pngJoystick Keyboard
Media Diskette Datassette
Language Language:english


Description[edit | edit source]

BMX stands for Bicycle Moto Cross (X). The X stands for "to cross".

Seen from the bird's view, up to two players can prove themselves on altogether seven spectacular tracks. The player with the best total time wins the cup. The courses are equipped with numerous ramps, steep turns and bumps. The time limit gets harder from track to track. A repetition of the race with built-in slow motion function is also available.


Design[edit | edit source]

Coloured graphics without scrolling from the bird's view. Music is only played in the title screen. During the game there are only sound effects.


On the first track there is still enough time to practice.
The title menu offers numerous control options.



In the lower status the following is displayed: current time / round of player green, time limit, total number of rounds, current time / rounds of player red/yellow.

Hints[edit | edit source]

Controls in the game
  • Joystick left and right steer bike to the left/right
  • Joystick forwards speed up
  • do not move joystick brake


The winner's trophy in the two-player mode.
functions in the title screen
  • Space  or Joystick forwards: choose game mode and controls
-1-player (with joystick (port 1) against the computer)
-1-player (with keyboard against the computer)
-2-players (both with joystick)
-2-players (both with keyboard)
  • N  = choose number of tracks (1-7) that need to be completed
  • S  = start of the game


Miscellaneous
  • After the race, it can be replayed with the key A  and the slow-motion function can be activated by S .


Tips
  • The loser also advances one round if his track time is within the time limit.
  • There is no use in shortening the track in any way, as the round will then not be counted.


Solution[edit | edit source]

The basics for the victory is already created at the start. Press the fire button only during the green phase! A touch with the computer enemy leads directly to a fall and should therefore be avoided. Use the ramps to get faster into the curve on the one hand and to speed up when exiting the bend on the other hand. The first five tracks are easy to manage with a bit of practice. During the sixth track only small mistakes are possible to stay within the time limit. During the seventh and last track a perfect run is needed to win the cup.

Cheats[edit | edit source]

Voting[edit | edit source]

Voting of the C64-Wiki users (10=the best vote):
7.45 points at 22 votes (rank 279).
You need to be logged in to cast a vote.
C64Games 8 25th July 2011 - "Super" - 6244 downs
Lemon64 7,4 25th July 2011 - 72 votes
Happy Computer - Games Special 71% Issue 12/86
Zzap64 83% Issue 12/86

Reviews[edit | edit source]

Werner: "A properly playable racing game, which is most fun in twos. The highlights are surely the ramps and the cheap price (10 DM). But there is not much diversification. 8 points from me."

TheRyk: "For a few rounds, I load this game every now and then, but it could never hook me. One player mode is a catastrophe, because AI opponents keep crashing into the player sprite resulting in only you falling down while they simply overtake you. However, not too bad for a budget game, nice graphics and music, 6 points."

KEULE: "A fast game for in between... but not more. In pairs the game is significantly more fun. The controls work faultlessly, but the computer opponent that makes you fall down at every contact, can frustrate you... 7 points from me."

Miscellaneous[edit | edit source]

Screenshot comparison[edit | edit source]


Amstrad CPC version.
C64 version.
Atari 8-Bit version




MSX version
Amiga / Atari ST version.
ZX Spectrum version.



Cover[edit | edit source]

"Cover"

Highscore[edit | edit source]

Topscore of Werner
  1. Werner - 3.910 (13.09.2018)
  2. Vitus - 3.490 (13.09.2013)
  3. Rockford - 3.220 (19.12.2016)
  4. Equinoxe - 2.545 (31.08.2011)
  5. TheRyk - 2.335 (07.08.2011)
  6. Equinoxe Junior - 1.710 (10.09.2011)


#2 Vitus #3 Rockford
#2 Vitus #3 Rockford


Links[edit | edit source]


Videos