Bombuzal

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Bombuzal
Title image from the game
Title image from the game
Game No. 335
Voting 7.89 points, 19 votes
Developer Antony Crowther, David Bishop
Company Image Works
Publisher Image Works
Musician Antony Crowther
HVSC-File MUSICIANS/C/Crowther_Antony/Bomb_Uzal.sid
Release 1988
Platform Amiga, Atari ST, C64, MS-DOS, Super NES
Genre Arcade, Logic
Gamemode Single player
Operation Joystick
Media Diskette, Datassette
Language Language:english


Description[edit | edit source]

The aim of this logic game is to targetedly detonate all bombs and mines within a time limit. After the last detonation, Bomb Uzal needs to be on a secure field. There are altogether 130 levels. Per successful level you get an extra life. For every eight successfully solved levels you get a password at the end, so you do not have to start again anew each time.

Game elements[edit | edit source]

Ground fields[edit | edit source]

Normal field is destroyed by an explosion.
Armour plate field this rivetted field stays even after an explosion.
Ice field the pawn slides further until it meets the next ice-free field.
Dissolving field after leaving this field it disappears.
Slotted field a bomb that lies on this field can be pushed along the slot.

Bombs and mines[edit | edit source]

Mine If the pawn steps on a mine, the field and the pawn will explode!
small bomb First activate the bomb. Then leave the field and the bomb detonates and destroys the field. If there is another bomb at an adjacent field, there will be a chain reaction.
middle bomb It has a radius of one field more than the small bomb. Therefore it must not be ignited directly, but only in combination.
big bomb This one has again a bigger radius than the middle bomb. Therefore also this bomb must not be ignited directly.
variable bomb The variable bomb constantly changes its size (small/middle/big). For the explosion the bomb size is valid that was visible at the first press on the fire button.
A bomb All A bombs are connected to each other. If an A bomb explodes, then also all other A bombs detonate.

Functional fields[edit | edit source]

Switch An additional field is switched on or off by activating this field.
Power field When an explosion reaches this field, it is stopped.
Spinner This field pushes the pawn into a random direction.
Teleport The pawn is teleported. During teleportation it is immune against explosions.

Droids[edit | edit source]

Droid Bubble If it is activated it can be controlled. It only dies after a bomb/mine was ignited.
Droid Squeak If it is activated it can be controlled. It dies after touching a bomb/mine.

Enemies[edit | edit source]

Dexter An enemy that moves clockwise along the fields (if possible).
Sinister An enemy that moves anti-clockwise along the fields (if possible).

Design[edit | edit source]


Level 1 - the game area from the bird's eye view.
Level 1 - the game area in alternative 3D display.
In the status display you see the following: * the current score * the lives left * the time bonus * the current level * the number of bombs/mines left



The game has a scrolling background, a title tune, numerous sound effects and speech output ("get ready" and "happy birthday").

Hints[edit | edit source]

Controls in the title screen[edit | edit source]

With a press on the fire button you get to the menu for the game mode.

  • Joystick forwards 2D Game: game in bird's eye view
  • Joystick backwards 3D Game: game in 3D display
  • Joystick left Restart: restart the game
  • Joystick right Continue: continue the game (last level from the last game)
  • press fire button start the game
  • C=  enter secret code to continue the game in a higher level

Controls in the game[edit | edit source]

  • In all directions move pawn into one of the four directions
  • press fire button keep pressed until the countdown has run out: activate bomb (bomb only detonates when you have left the field!)
  • press fire button press short: pick up or put down bomb (only possible on slotted field)
  • Space  show overview map (countdown continues)
  • C=  leave game

Tips[edit | edit source]

  • If you keep the pawn constantly on the move, the time will count down more slowly.
  • For complex levels the overview map might be helpful.

Solution[edit | edit source]

Level codes[edit | edit source]

Level Password Level Password Level Password
001 BOMB 008 RACE 016 RATT
024 LISA 032 DAVE 040 IRON
048 LEAD 056 WEED 064 RING
072 GIRL 080 GOLD 088 OPAL
096 SONG 104 FIRE 112 LAMP
120 TREE 128 SINK

Level maps[edit | edit source]

Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Level 11
Level 12
Level 13
Level 14
Level 15
Level 16
Level 17
Level 18
Level 19
Level 20
Level 21
Level 22
Level 23
Level 24
Level 25

Cheats[edit | edit source]

Voting[edit | edit source]

Voting of the C64-Wiki users (10=the best vote):
7.89 points at 19 votes (rank 125).
You need to be logged in to cast a vote.
C64Games 8 03rd July 2010 - "Super" - 2646 downs
Lemon64 7,9 03rd July 2010 - 63 votes
Kultboy.com 6,57 15th October 2010 - 7 votes
ASM 8/12 Issue 89/01
Zzap64 97% Issue 88/12


Reviews[edit | edit source]

Werner: "Surely one of the best logical games for the C64. By the big amount of diversity in the game elements, boredom is not to be coming up quickly. The password system also needs to be mentioned positively. I find the small, difficult levels especially successful. Big levels are a bit too complex despite the overview map. Unfortunately, when using the teleport fields you are not shown the target field, so you need to try out first. Despite the small deficiencies it is an excellent and fascinating logic game. 8.5 points!".

FXXS: "The optional overview map is too small to be really useful and the colour changes in the status line are at the beginning irritating but otherwise it is technically solid. 8 points."

Miscellaneous[edit | edit source]

Cover[edit | edit source]

"Cover"
"Cover"

Highscore[edit | edit source]

Topscore of FXXS
Topscore of FXXS
  1. FXXS - 81.350 - 33 (11.10.2013)
  2. Werner - 40.070 - 23 (24.07.2010)
  3. Sledgie - 25.130 - 17 (24.07.2010)


#2 Werner #3 Sledgie
#2 Werner #3 Sledgie


Links[edit | edit source]

Videos[edit | edit source]